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AgentVapor
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Free Player, Administrator, Development Team, Community Team, Member
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  • Marvel Heroes 2016 2.06 Patch Notes

    Saint Patrick’s Day Event

    Celebrate Saint Patrick’s Day in Marvel Heroes this year! These bonuses will be active starting Thursday, March 16th through Wednesday, March 22nd at 11:59 PM PST!

    • Lucky Power-Ups - Chase the pot of gold at the end of the rainbow by picking up this holiday themed buff that displays a 4 leaf clover over your head! These buffs drop anywhere in game - collect 5 of them to receive a loot explosion that contains Uniques, Lucky 4 Leaf Clovers, Festive Saint Patrick's Day Hats, Legendary Pieces of Rainbow and more!

    • Bonus XP - 50% server-side XP bonus as well as a bonus to Cosmic leveling for the duration of the event!

    • Legendary Pieces of Rainbow - Collecting three of these lucky charms will allow you to craft a legendary item - the Pot of Gold of Cassidy Keep!

    • Weekend Login Gifts - Log in each day this weekend from Friday through Monday to receive special Saint Patrick’s Day visual items!

    • Saint Patrick’s Day Fortune Cards - A special fortune card just for Saint Patrick’s Day!

    Celebrate Marvel’s Iron Fist

    In celebration of the release of Marvel’s Iron Fist this Friday, March 17th on Netflix, we’re including a few special Iron Fist themed bonuses!

    • Additional 50% bonus XP while playing Iron Fist! This bonus stacks with the Saint Patrick’s Day event bonus XP!

    • New Marvel’s Iron Fist Costume for Iron Fist available in the in-game store!

    • New Punisher Marvel’s Daredevil Team-Up Variant available in the in-game store, along with a visual update for the Punisher Marvel’s Daredevil costume itself!

    • New Iron Fist themed Achievements to unlock - complete all of them to earn the unique “Immortal Weapon” title!

    The Iron Fist celebration XP bonus will only be available this week alongside the Saint Patrick’s Day event - Thursday, March 16th through Wednesday, March 22nd at 11:59 PM PST!

    Danger Room Changes

    • Marsh Cliffwalker Crash Site event will now properly advance when completed.

    • Bamboo Forest Relic Hunt event will now award considerable more progression when defeating the Relic Carrier.

    Item Changes

    • Cosmic Danger Room Artifacts are now available from Danielle Moonstar in the Danger Room hub area in exchange for Danger Room Merits.

    • Cargill's Re-writes has received some further re-writes:

      • Attributes raised to 1-3 for Normal and 2-3 for Cosmic.
      • Knockback has been reduced. In addition to this, enemies knocked back are now stunned, and then vortexed back in.
    • Personal A.I.M. Robot Dispenser now correctly has maxed affix rolls.

    • The Cosmic Demon Spawn affix has been retired from the game. On your gear you will notice that this affix has been rerolled to Cosmic Might.

    • Fixed an issue where the Cosmic affix that refreshes cooldowns and charges of Movement Powers when you use a Movement power did not work on Powers that did not use charges.

    • Fixed an issue which caused Symbiote Infestation (Artifact) Spawns to deal far more damage than intended.

    Hero Changes

    All Heroes

    • Travel Powers no longer break Stealth effects.

    Angela

    Bug Fixes:

    • Fixed an issue where the cooldown reduction tooltip of Nothing for Nothing could exceed the maximum value.

    Beast

    Bug Fixes:

    • Agile Tumble now properly causes Beast to be invulnerable to damage while moving.

    Black Bolt

    It has been a couple weeks since Black Bolt was released, and we've received a lot of feedback and metric data on how he could be improved.

    We've made substantial changes to many Powers and Talents as detailed below:

    • Various powers have had their animation timings shortened for more responsive canceling windows, and damage has been adjusted accordingly.

    • Power Progression unlock level adjustments:

      • Quasi-Sonic Barrier - moved from lvl 18 to lvl 21
      • Regal Mandate - moved from lvl 21 to lvl 24
      • Master Blow - added at level 28
    • The out-of-combat Charge decay rate has been greatly decreased.

    • Killing Word - now deals a 2s irresistible stun.

    • Quasi-sonic Explosion - now requires and spends 50% Charge to activate. Deals 4% more damage per 10 Charge spent. Cooldown reduced to 4s. Now has the Ranged keyword and maps from Quasi-sonic Surge instead of Quasi-sonic Blast.

    • Regal Mandate - no longer restores Charge and instead reduces cooldown by 6s if 200 Charge can be spent. Keyword changed from Generator to Discharge. This power now animates faster.

    • Close Combat - now restores Charge on hit as a Basic power.

    • Quasi-Sonic Torrent - default cooldown reduced from 12s to 8s. No longer restores Charge and instead reduces cooldown by 6s if 200 Charge can be spent.

    • Terrigen Echo - Charge gain increased to 50%, cooldown increased to 8s.

    • Terrigen Breath - Charge gain increased to 20%, cooldown reduced to 4s.

    • Quasi-sonic Infusion Talent - removed cooldown increase for Killing Word.

    • Inhuman Shockwave - added Melee keyword.

    • Swooping Strikes - added Movement keyword.

    • Split the Sky Vulnerability duration increased to 8s.

    • Cosmic Confluence Talent - The Cosmic Confluence hotspot is now summoned with Split the Sky instead of replacing Quasi-Sonic Geyser. Melee buff removed. Hotspot duration increased to 8s.

    • Master Blow is now a permanent power in the Scion of Attilan tree. It has been modified to move Black Bolt to the target before the punch begins. By default, it is a 20s cooldown, non-Signature power with affix "Spend 200 Charge if available to execute targets". This means Black Bolt can now use both Master Blow and Killing Word in the same build.

    • Master Blow Talent - now transform Master Blow into a 30s cooldown Signature Power with the Always Brutal affix. Additionally, Killing Word loses its Signature status and is instead a lower damage 20s CD power.

    • True Attunement Talent - no longer constantly generates Charge while in combat. Instead, if Charge drops below 50 while in combat, gain 15% Charge per second for 3s (8s cooldown). Also grants health regeneration on Melee hit and a Critical Hit Chance bonus on Ranged hit.

    Bug Fixes:

    • Fury of Attilan Talent’s version of Terrigen Breath now consistently refreshes the cooldown of Regal Mandate instead of sometimes failing.

    • Inhuman Constitution now grants Black Bolt additional maximum health.

    • Scepter of the Kree Empire (slot 1 unique) now correctly references "Generator" instead of "Charge" Powers.

    • Quasi-Sonic Geyser no longer has a cooldown and can be cast even if one already exists in the world (it is replaced), which should prevent situations in which it needs to be activated several times before successfully firing.

    Blade

    Bug Fixes:

    • Blade's Killing Strokes should no longer fail to animate on occasion when using the 3rd activation.

    Captain America

    Bug Fixes:

    • Shield Bounce will no longer cause Shield Throw to go on cooldown.

    Colossus

    Bug Fixes:

    • Fixed an issue where Call Kurt could sometimes fail to summon Kurt after the initial power.

    Daredevil

    Bug Fixes:

    • Stamina and Combo Points now clearly states that the Radar Ping effect only occurs once every four seconds. This was always intended, but was not displayed anywhere.

    Deadpool

    Bug Fixes:

    • Deadpool’s Hulk Hand Arrow was playing a voice over effect on activation much more frequently than intended, which has been corrected.

    Elektra

    Bug Fixes:

    • Fixed an issue where Marked For Death would reset cooldowns using a power that consumed the mark while Relentless Assassin is active.

    Emma Frost

    Bug Fixes:

    • The True Queen should now properly display the current damage bonus conversion from Defense Rating.

    Green Goblin

    Bug Fixes:

    • Carpet Bomb will no longer stop Spirit from regenerating for the duration of the power.

    Hawkeye

    • Taskmaster and Hawkeye's Poison Gas Bombs are now limited to 2 simultaneous areas, and the visual 'burnt' decal below the gas bomb has been removed. These types of powers adversely affect performance and will continue to be reigned in over time.

    Hulk

    Bug Fixes:

    • Fixed an issue where Hulk Smash! Would not be treated as a cooldown power while the Hulk Smash! Talent was active. It will also properly display a cooldown tooltip while that talent is active.

    Iceman

    Bug Fixes:

    • Fixed an issue where Frozen Orb was not granting Frozen Armor with the Blizzard talent selected.

    • Fixed an issue where Frost Nova was considered Mental damage instead of Energy.

    Iron Fist

    Iron Fist has topped our metrics since the Biggest Update Ever. With this patch we took the opportunity to fix several bugs and retune certain overperforming Powers and Talents as described below:

    • Black-Black Poison Touch - Serpent Stance damage over time increased.

    • Chi Blast - Vulnerability effect increased from 10.4% to 15%.

    • Tiger Stance - Critical Rating bonus increased.

    • Fury of Five Hundred Forces - damage reduced.

    • Flow like the River Talent - buff now also increases damage of all powers.

    • Crimson Hammer Talent - all Critical Hit and Brutal Strike bonuses greatly increased.

    • Follow Through Talent - damage bonus reduced to 50%.

    • Deliberate Tempo Talent - bonus damage reduced to 100%.

    • Chi Surge Talent - no longer refreshes the cooldown of Like Unto Iron. Cooldown now shown on the tooltip.

    • Blended Styles Talent - now allows Stance passive bonuses to persist for 10s after changing Stances (up from 8s).

    Bug Fixes:

    • Master of Many Styles Talent - Stance Combo powers now correctly remove Radiance stacks.

    • Crane Stance - health on hit bonus increased and now properly interacts with Solid Stances, Rolling Thunder, and Blended Styles Talents.

    • Fury of Five Forces and Ninjutsu Dash now correctly show Vulnerability information on the tooltip.

    • Fixed an issue where Fury of Five Hundred Fists would not trigger Chi Burst while in Tiger Stance with Eddies of Chi active.

    • The added Chi Burst from effect from Ripple on the Pond should now always trigger.

    • Fixed an issue where Fury of Five Hundred Fists would not trigger Chi Burst while in Tiger Stance with Eddies of Chi active.

    • The added Chi Burst from effect from Ripple on the Pond should now always trigger.

    • Removed several defensive bonuses he received that were not displayed on any tooltips (and unintended).

    • Fixed an issue where Leopard Claw no longer dealt damage with the Style For Every Situation Talent active.

    Jean Grey

    Bug Fixes:

    • Jean Grey's Unleash the Phoenix talent is once again unlocked at level 1.

    • Jean Grey's Psychic Hammer no longer costs twice as much Spirit as listed. Psychic Hammer and Telekinetic Throw now properly pause Spirit regeneration if the Phoenix Ascending talent is not chosen.

    • Font of Power now properly displays the 50% increased duration of Dark Phoenix instead of 100%.

    • Friends of First Class will now correctly deal Mental damage when not in Phoenix Form.

    Juggernaut

    Bug Fixes:

    • Fixed an issue where Rope-a-Dope would sometimes activate without being in range of an enemy when bound to left click and moving to an enemy.

    Magik

    Bug Fixes:

    • Fixed an issue where using Command Lesser Demons would re-summon lesser demons instead of commanding them to attack.

    Moon Knight

    • Moon Knight's Slot 5 Hero-specifc Unique has had the proc chance of the Slow effect increased to 20-25%.

    • Angelwing Attack Run will now fire in the direction of your mouse cursor, rather than where you are facing.

    Bug Fixes:

    • Crescent Launchers will now properly trigger effects that require Basic Powers (IE Book of Demonicus) with Specialty Crescent Darts active.

    • Launcher Frenzy is now correctly labeled as a Ranged Power.

    Nova

    • The melee versions of Magneton and Supermassive Pulsars now have different names and descriptions from their ranged counterparts, as well as trigger effects that occur when you detonate a pulsar with a power

    • Star Shield now also increases the shield regeneration of Falling Star to 100%

    • Pulsar Proximity Control and Pulsar Field have swapped places in the Talent Tree

    Bug Fixes:

    • Fixed an issue where the melee versions of Magneton and Supermassive Pulsars were not being treated as Pulsar powers properly.

    • Fixed an issue where Unstable Magneton could not be dragged to the hotbar.

    • Fixed an issue where the Anomalous versions of Magneton and Supermassive Pulsars would still go on cooldown while Gravimetric Surge was active.

    Psylocke

    Bug Fixes:

    • Fixed an issue where Assassinate could gain the 100% Critical Hit Chance of Finish the Job permanently, even without the talent selected.

    • Flawless Projection will now properly summon up to 3 projections when you use a Movement Power (4 with Masterful Projection active).

    Punisher

    • Punisher’s Marvel’s Daredevil costume has received a visual update with this patch.

    • Clarified Rapid Reload tooltip to indicate this power does not reset Signature powers.

    Bug Fixes:

    • Arsenal: Combat Knife will now properly apply the 8% damage reduction granted to melee-based heroes.

    • Fixed an issue where Automatic Crowd Clearing could be used while Ammo was regenerating.

    Rocket Raccoon

    Bug Fixes:

    • Fixed an issue where some powers would not reset their cooldown after using Hadron Enforcer with Upgraded Hadron Enforcer active.

    • C-12 Stun Grenade and Gravity Mine will no longer display Plasma Ammo cost or attack speed tooltips with Upgraded Ordinance enabled, but will display the cooldown granted by it.

    Rogue

    Bug Fixes:

    • True Friend will now be able to be used in conjunction with stolen powers that grant Secondary Resource bars.

    Squirrel Girl

    Squirrel Girl metric data showed several mechanics were causing certain builds to be incredibly overtuned. As a result we've taken the time to fix many of her bugs, as well as re-tune several of her Powers and Talents as described below:

    • Infectious Excitement Talent - damage greatly increased.

    • Dive Bomb - Spirit cost reduced to 12, damage reduced. Fixed an issue in which the damage vs Bleeding targets was granting less bonus damage than expected.

    • Nutcracker - Spirit cost reduced to 14, damage reduced.

    • Squirrelpocalypse - Spirit cost reduced to 16, damage over time damage decreased. Vulnerability duration increased to 8s.

    • Squirrel Friends, Sic 'Em! - damage decreased.

    • Light the Beacon! Talent - damage bonus reduced.

    • Swell the Scurry Talent - damage bonus and duration reduced.

    • Seeing Red Talent - offensive bonuses reduced.

    • Heavy Shelling Talent - updated tooltip to clarify the 2nd and 3rd Acorn hits are at half damage.

    Bug Fixes:

    • Fixed an issue where Savage Swipe would sometimes activate outside of its range when bound to left click.

    • Fixed an issue where Fell the Tree was not properly increasing the damage of Nutcracker or applying the Execute affix.

    • Fixed an issue where Heavy Shelling wasn’t correctly affecting Nutcracker when Acorn Artillery was used.

    • Fixed an issue where Swell the Scurry wouldn’t summon your maximum squirrels with Light the Beacon active.

    • Squirrelpocolypse will display a cooldown tooltip, not an attack speed tooltip, with Squirrel Stampede active.

    • Fixed an issue where the bleed effect of Seeing Red sometimes wouldn’t trigger.

    • Fixed an issue that caused Squirrel Girl's Raining Rodents to fail to activate if her dash was used during the power.

    • Squirrel Girl's Tippy Toe now correctly inherits the players stats.

    • Fixed a bug in which Tippy Toe would deal less damage after a region change.

    • Squirrels summoned when you hit with a power will now be the correct version while wearing the Aviator or Holiday costumes.

    • Free Hugs! Talent now resets Squirrelpocalypse's cooldown when the Squirrel Stampede talent is selected.

    Taskmaster

    • Taskmaster and Hawkeye's Poison Gas Bombs are now limited to 2 simultaneous areas, and the visual 'burnt' decal below the gas bomb has been removed. These types of powers adversely affect performance and will continue to be reigned in over time.

    Thing

    Bug Fixes:

    • Fixed an issue where Quit It, Hothead's initial damage wasn't triggering.

    • Ol' 1-2-3 now displays the type of damage it deals in the power tooltip.

    • Fantastic Combo tooltip now states Quickened is applied at the end of the power.

    • Fixed an issue where Ol' 1-2-3 would activate without being in range of an enemy when bound to left click and moving to an enemy.

    • UCWF Championship Belt should now correctly increase the size of the Yancy Street Gang.

    Vision

    Bug Fixes:

    • Vision's Overclocking no longer has a 'condition0' listed in the tooltip in place of the explosion's effect name.

    Wolverine

    Bug Fixes:

    • Bloody Sweep will now correctly display the guaranteed Critical Hit chance with Swath of Destruction active, not Don’t Get Too Close.

    • Fixed an issue where Feral Roar would grant 100% Fury with the Brutality talent.

    • Fixed an issue where sometimes defeating an enemy while the Vulnerability from Exploit Weakness would not refresh the Run Through’s cooldown.

    Miscellaneous Changes & Bug Fixes

    • Mole Man has returned to Midtown Patrol now that the coast is clear.

    • Fixed an issue where S.T.A.S.H tab 38 was displaying as purchasable on Adam Warlock even if the player already had this tab unlocked. If this unlock token is currently in your inventory or S.T.A.S.H. and you already have the tab unlocked on your account, the unlock token will be automatically removed and you will receive a refund of 600 Eternity Splinters.

    • Adam Warlock’s inventory can now be refreshed to reset his stock, similar to other vendors.

    • Hulk's 'Hulk Is Smartest One There Is?!' achievement now requires A.I.M. Specialists instead of A.I.M. Engineers. The A.I.M. Engineers had an advanced idea was to change their job position and title to avoid smashing, but Hulk wasn't fooled.

    • Fixed an issue with the Jubilee Team-Up where Big Finish would cause players to get knocked down.

    • Fixed an issue with the Medkit proc on the Personal Skrull Medallion Of Bravery not functioning correctly.

    • Updated the contents of New Hero Welcome Kit and Currency Support Kit to have the newer Boosts in them.

    • The Achievement 'The Cat's Meow' will now unlock upon defeating Black Cat in all her locations.

    • The 'My Own Wurst Enemy' Achievement has been re-enabled.

    • Fixed an issue where the portal to Mandarin's throne room remained hidden in the "Smash HYDRA!" mission if the player dropped out of the game before entering his throne room. It should now be possible to repeat the previous steps to reveal the portal.

    • Bodysliding out of the Lady Deathstrike Super Villain Showdown now functions as expected.

    • Fixed various spelling errors on Waypoint descriptions.

    KNOWN ISSUES

    • The new Cosmically Enhanced Mobile Lab Kit artifact in Danielle Moonstar's inventory within the Danger Room is not displaying its item name or Cosmic affix in the item tooltip.
  • Re: Marvel Heroes 2016 2.04 Patch Notes

    Hero Changes

    Angela

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Rage of Xiphos
    • Know My Name and Weep
    • Ichor’s Wrath
    • Stunning Ichors

    Ant-Man

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Bio-Electric Blast
    • Little Car Throw
    • Inch-High Good-Bye
    • Friends in Low Places
    • Red Hots
    • Fistful of Ants
    • Drone Strike
    • Wall O’ Ants
    • For the Colony!

    Bug Fixes:

    • Ant-Man will no longer lose Damage Reduction from Clothes Makes the Man upon entering combat.

    Beast

    • Frenzied Lunge will now display how to achieve Bestial Frenzy.

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Psychic Implosion
    • Grappling-Hook Swing
    • Grappling-Hook Slam

    Black Cat

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Foe Fillet
    • Land On Your Feet
    • Cat Nap
    • Cat Scratch Fever
    • Explosive Trap
    • Gas Trap
    • Sticky Trap
    • Taser Trap
    • Whip Crack
    • C’Mere Kitty
    • Put ‘Em Down

    Black Panther

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Vibranium Trap
    • Mobile Mine Field
    • Knockdown Sweep
    • Unseen Predator
    • Savage Strike

    Black Widow

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Coup De Grace
    • Sweepkick
    • Deadly Kick
    • Rolling Grenades
    • Anti-Personnel Grenades
    • Timed Explosive
    • Micro-Drones
    • Shock Field
    • Widow’s Kiss

    Blade

    • Steady Regimen talent now doubles the stat benefits of The Serum in addition to doubling its duration. This should help it be more attractive compared to the other talents in the row.

    • Vampire Hunter talent Critical and Brutal chances reduced to 2% (down from 3%). This talent was providing too much power in a single talent choice, even with its downside.

    • Vibranium Batteries talent now increases UV Grenade damage by 15% in addition to its other effects. This should help make it more competitive with the other talents in the row.

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Glaive Orbit
    • Unleash Glaive
    • Party Crasher
    • UV Grenade
    • Stake Through the Heart
    • Stake Thrower
    • Toxin-Loaded Gauntlets
    • Hyper-Toxin Grenade
    • Killing Strokes
    • My Namesake

    Cable

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Vortex Grenade
    • Concussion Blast
    • Psimitar Slam
    • Telekinetic Overload
    • Psychokinetic Barrier

    Captain America

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Vibranium Bash
    • Meteor Kick
    • Airborne Assault
    • Shield Bash
    • Shield Toss
    • Torqued Shield Throw
    • Star-Spangled Strike

    Captain Marvel

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Crashdown Strike
    • Cosmic Challenge
    • Ground Shattering Smash
    • Photonic Wave
    • Evasive Blast
    • Intense Light
    • Glimpse of Binary
    • Photonic Bomb

    Colossus

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Titanic Slam
    • Demolition Stomp
    • Fissure
    • Crushing Smite
    • Titan Throw
    • Call Kurt
    • Heroic Challenge
    • Colossal Roar
    • Fastball Special

    Cyclops

    • Beam Refraction talent icon changed to be more thematic.

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Optic Devastation
    • Strike Team - Iceman
    • All-New Strike Team - Magneto
    • All-New Strike Team - Emma Frost
    • Strike Team - Jean
    • Ruby-Quartz Prisms
    • Eye in the Sky
    • Strike Team - Beast

    Bug Fixes:

    • Fixed an issue where the hotspot created by Strike Team - Iceman displayed a health bar if the Overhead Pet Health Bars option was enabled.

    Daredevil

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Rebounding Club
    • Whirling Club
    • Jumping Strike
    • Sliding Strike
    • Devil’s Due
    • Tornado Kick

    Deadpool

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Real Armor Buster
    • Lil’ Deadpool
    • Hulk Hand Arrow
    • Bang Boom Pow
    • Slam Jam
    • KABOOM!

    Bug Fixes:

    • Smells Like Victory talent will now properly decay stacks when changing regions.

    • Real Armor Buster power tooltip now correctly lists the 100% Critical Hit chance when Guns, Glorious Guns talent is enabled.

    • Fixed an exploit which allowed Deadpool to keep his Stacks from Smells Like Victory after the talent was deselected.

    Doctor Doom

    • Technical Tyrant has been adjusted to be a forward-facing cone, rather than a power that fires in two separate directions.

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • The Gauntlet
    • Beneath Doom’s Boot
    • Latverian Air Defense
    • Crumble, Fools
    • Pierce the Veil
    • Unthinkable
    • Conjured Barrage
    • Orb of Doom
    • Worthless Cretin
    • Eldritch Reckoning
    • Technical Tyrant

    Doctor Strange

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Seven Suns of Cinnibus
    • Crimson Bands of Cyttorak
    • Flames of the Faltine
    • Daggers of Daveroth
    • Icy Tendrils of Ikthalon
    • Demons of Denak
    • Vapors of Valtorr
    • Winds of Watoomb
    • Shield of the Seraphim
    • Seal of the Vishanti
    • Images of Ikonn
    • Eye of Agamotto
    • Fangs of Farallah
    • Bolts of Balthakk

    Elektra

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Blossom of Death
    • Behind You
    • Shadowstrike
    • Clear the Air
    • Silent Scream

    Bug Fixes:

    • Fixed an issue where Relentless Assassin was causing cooldowns to end whenever you removed Marked For Death, instead of only when you defeated a Marked enemy.

    Emma Frost

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Telepathic Torment
    • Sudden Dread
    • Astral Whip
    • Psychic Spear
    • Diamond-Bladed Spin Kick
    • The True Queen
    • Frenzied Confusion

    Gambit

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Bo Vault
    • Street Sweep
    • Grand Slam
    • Batter Up
    • Ace of Spades
    • House of Cards

    Bug Fixes:

    • Batter Up no longer uses the same power icon as Bo Strike.

    Ghost Rider

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Judgment
    • Chain Flechette
    • Damnation
    • Inferno
    • Flay
    • Chain Snare

    Green Goblin

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Hallucinogenic Pumpkin
    • The Big One

    Hawkeye

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Ronin Assault
    • Shrieking Arrow
    • Nerve Gas Arrow
    • StarkTech Medical Arrow
    • StarkTech Claymore Turret
    • Crippling Kick

    Hulk

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Gamma Strike
    • Vicious Headbutt
    • Cratering Stomp
    • Meteor Strike
    • Ultimate Destruction
    • Knuckledusters
    • Rubble Toss
    • Avalanche Leap

    Human Torch

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Skittering Blaze
    • Flame Tornado
    • Scattering Fireballs
    • Scorching Wall
    • Wave of Flames

    Iceman

    New Resource - Ice Armor

    • Iceman now uses Ice Armor instead of a primary resource. Ice Armor functions similar to other Armor meters, reducing incoming damage and taking it to the Armor meter instead, until the meter is depleted. No power spends Ice Armor by default.

    Power Changes

    • All Deep Freeze powers now restore a percentage of total Ice Armor on activation.

    • Frozen visuals for Iceman now include a larger, more noticeable particle of ice attached to the ground underneath each frozen target. This should help the effect be more noticeable in a fight.

    • Snow Plow is now a Chill power. No longer causes a Shatter bonus.

    • Chillblains now restores Ice Armor on hit.

    • Ice Slick now has a 4 second cooldown. The visuals for this power have been updated to use more modern effects.

    • Frozen Lance now always critically hits.

    • Ice Beam and Snowblower's Start and End animation times have been removed to improve responsiveness.

    • Snowblower now has an increased area of effect.

    • Ice Golems have been redesigned - by default, they only attack in Melee. Activating the ability while Ice Golems are already active cause them to throw a large snowball in the targeted direction, taunt enemies, and activate a PBAoE snow storm around themselves for a short duration. The power now has a 10 second cooldown.

    • Work of Art no longer scales as a Summon power by default, increasing its base damage and making it more attractive for non-Summon builds. The talent Chilling Constructs restores this functionality.

    • Ice Block now restores 100% of maximum Ice Armor.

    • Absolute Zero now restores 100% of maximum Ice Armor.

    • Frozen Orb now has a cooldown and 2 charges. This has been on the borderline as a needed change for some time due to the visual obscurity and performance problems with Frozen Orb when over-spammed. Changing it now makes the most sense in the context of the changes to Deep Freeze with this update.

    Talent Changes

    • Iceman's Talents have been rearranged to better support his builds.

    • Focused Beams - Now also affects Icicles, keeping that open as an option for Ranged players. The powers affected by this talent will update their tooltips with the additional damage bonus.

    • Ice-Crafted Weapons - Now grants a 10% damage bonus to Melee attacks. Frozen Blades now deals bonus damage if you have recently Shattered, and restores Ice Armor on hit. Icy Arsenal is now a Cooldown Shatter power that can store up to 3 Charges. This change brings in more layer options for Melee Iceman players, who can now effectively use both Icy Arsenal and Frozen Blades together.

    • Chilled to the Bone - Tooltip polished to reflect the effects of the talent. When Ice Beam is upgraded through this talent, it will have a slightly more impactful visual using an Ice Beam with each hand.

    • Golem Mastery - No longer increases duration, but does cause Golems to be auto-summoned in combat, allowing players to opt out of the button press (and opt out of their snowball throw active - the choice is yours)

    • Avalanche - Now causes Glacial Slam to spend all of your Ice Armor in exchange for bonus damage.

    • Icy Aura - Removed. Replaced with the talent Frost Nova, which turns Flash Freeze into Frost Nova, a large melee area version of Flash Freeze.

    • Blizzard - Now causes Frozen Orb to be thrown to a targeted location and stay there for a fixed duration, rather than move around. The moving portion wasn't really working out (unpredictable and sometimes wonky AI movement), so giving more precise control may make this talent more attractive.

    • Icebreaker - Gains the signature cooldown reduction component of Chain Reaction. Now additionally reduces the cooldown of Flash Freeze & Frost Nova.

    • Chain Reaction - Removed. Replaced with the talent Crushing Cold, which replaces Glacial Slam with a new Ranged shatter power, Hail Drop. Additionally, Arctic Wave will gain a Ranged projectile component.

    • Last Ditch Defenses - Now automatically triggers Ice Block when below 30% health, rather than triggering a revive effect. Maximum Health amount reduced, but Maximum Ice Armor added.

    • Renewing Cold - Now converts Ice Slick into a Melee attack which automatically is placed below your feet.

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Ice Beam
    • Flash Freeze
    • Icicles
    • Work of Art
    • Glacial Wall
    • Glacial Slam
    • Icy Arsenal

    Invisible Woman

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Suffocate
    • Storm of Spheres
    • Resonating Wave
    • Force Pillar
    • Wall of Force

    Iron Fist

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Fury of Five Hundred Fists
    • Like Unto Iron
    • Leopard Claw
    • Tiger Scratch
    • Crane Kick
    • Dragon Tail
    • Serpent Fang
    • Black-Black Poison Touch

    Iron Man

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Unibeam
    • Wrist Rocket
    • The One-Off
    • Voltaic Punch
    • Jet-Assisted Slam
    • Death From Above
    • Coolant Blast
    • Sonic Shockwave
    • Repulsor Spray
    • Missile Salvo

    Jean Grey

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Psychokinetic Implosion
    • Telekinetic Slam
    • Crushing Telekinesis
    • Psychic Lethargy
    • Neural Network
    • Neural Panic
    • Tactical Destruction
    • Mind Crush

    Bug Fixes:

    • Fixed issues where Jean would enter a bad state when activating Expel Phoenix Force while out of combat and then switching between Omega Telepath and Tempered Force while Expel Phoenix Force’s buff was still active.

    Juggernaut

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Round of Applause
    • Big Headbutt
    • Earthquake
    • Big Elbow Drop
    • Sunday Punch
    • Wrath of Cyttorak
    • Barroom Brawling

    Kitty Pryde

    The following powers have had their forced animation times reduced and can be cancelled earlier:

    • Spitballs
    • Dragon Breath
    • Katana Slash
    • Logan-Style
    • Heartbreaker
    • Shadow & Flame
    • Disciplined Strike
    • Watch Your Step

    • Shadow & Flame - Second hit added when Lockheed is not active to match a new animation that does not include the 'duck' portion.

  • Marvel Heroes 2016 2.05 Patch Notes

    Old Man Logan Event

    Alongside the Cosmic Chaos event this week, we’re doing a small bonus event in celebration of our Adamantium-laced heroes! Both event will run from Thursday, March 2nd until Wednesday, March 8th at 11:59 PM!

    • Wolverine and X-23 will enjoy an additional 50% XP bonus!

    • A new Old Man Logan Fortune Card will be available in the in-game store, with some new goodies including the new Old Man Logan Team-Up!

    • The new X-23 Innocence Lost costume will now be available for purchase in the in-game store!

    • A host of Visual Updates for the following Wolverine costumes:

      • Old Man Logan Costume
      • Days of Future Past Costume
      • Classic Brown Costume
      • X-Men Uniform Costume
      • X-Force Costume
    • A new log-in screen featuring Old Man Logan!

    Item Changes

    Ring slot items have been updated with this patch, and split into two categories: Offensive and Defensive Rings.

    Offensive Rings

    All Rings of the Offensive type will always roll with a Critical Damage affix as a base part of the item.

    Offensive Rings can also roll with the following Offensive Affixes.

    • Attributes
    • Attack Speed
    • Brutal Strike
    • Brutal Damage
    • Critical Damage
    • Health on Hit
    • Summon Damage Rating

    Defensive Rings

    All Rings of the Defensive type will always roll with a Health affix as a base part of the item.

    Defensive Rings can also roll the following Defensive Affixes.

    • Deflect
    • Defense
    • Dodge
    • Tenacity
    • Bonus Health
    • Area Resist
    • Improved Med Kit
    • Med Kit Cooldown Reduction

    Other item changes:

    • Cosmic Artifact Affixes have been fixed to apply their Cosmic affix bonus as intended.

    • Rings, Insignias and Catalysts now also have a chance to drop at Item Grade 66 or 69, when playing on Heroic (up to Item Grade 66) or Cosmic (up to Item Grade 69) respectively. Item Grade is now displayed on Catalysts as a result of this change.

    • There are now more procs in the new slot 1-5 Armor Affix pool. Additionally, there is now a new Cosmic Proc for reflecting projectiles and knocking back enemies hit.

    Hero Changes

    Angela

    Bug Fixes:

    • Added clarity to Angela's Heven's Wrath description to indicate it does not affect her signature power.

    • Angela's Rage of Asgard now properly resets cooldowns upon reaching full, and will no longer cause her Dash to sometimes get into a broken state.

    Black Bolt

    Bug Fixes:

    • Primary Resource name has been changed to "Charge" for clarity.

    • Killing Word now display proper Signature keyword tags.

    • Fixed a minor issue with Quasi-Sonic Torrent's tooltip.

    • Fixed Black Bolt not hovering to flight height while charging up his Travel Power.

    Black Widow

    • Black Widow's Twilight Cloaking Device now restores 100% of Maximum Voltage.

    Blade

    Bug Fixes:

    • Blade's Killing Strokes will no longer sometimes fail to trigger one of the three swings.

    Cable

    Bug Fixes:

    • Greymalkin Bombardment now correctly removes the cooldown of Eye For Weakness for its duration. The cooldown and spirit cost tooltips for Eye For Weakness will not appear while Greymalkin Bombardment is active

    Captain America

    Bug Fixes:

    • Captain America will now throw the correct shield while wearing The Captain costume.

    Captain Marvel

    Bug Fixes:

    • Fixed an issue where some powers would fail to animate using Captain Marvel's Skrull Imposter costume.

    • Fixed Captain Marvel's Ground Shattering Smash being interrupted by crowd control when Carol is not on-screen.

    Colossus

    Colossus’ low level power progression has been altered slightly for better early game experience:

    • Demolition Stomp now unlocks at level 1.
    • Titanic Slam now unlocks at level 12.
    • Fissure now unlocks at level 4.
    • Colossal Punch now unlocks at level 6.
    • Call Kurt now unlocks at level 8.
    • Call Kitty now unlocks at level 15.

    Cyclops

    Bug Fixes:

    • Fixed Cyclops' Overwatch power not resetting the cooldown of Ruby-Quartz Prisms when Energetic Leadership is selected.

    Iceman

    Bug Fixes:

    • Fixed a tooltip error with Avalanche.

    Iron Man

    Bug Fixes:

    • Sonic Shockwave now displays the Damage over Time duration.

    Jean Grey

    Bug Fixes:

    • Fixed Jean Grey's Psychic Lethargy visuals being attached to (and moving with) Jean Grey.

    Juggernaut

    • Juggernaut's Big Elbow Drop damage increased.

    Bug Fixes:

    • Juggernaut's Mix It Up now properly requires 100% momentum to be spent on a finisher to reset cooldowns.

    • Juggernaut's Hand Clap no longer refers to Vulnerability in the tooltip.

    Kitty Pryde

    Bug Fixes:

    • Minor tooltip fixes regarding the Phased Insights talent.

    • Line of Fire no longer displays Lockheed Energy cost or cooldown.

    Magik

    Bug Fixes:

    • Fixed an issue with Magik's Nastirh and Fist of Nastirh not summoning when near a wall.

    Punisher

    Bug Fixes:

    • Punisher's Efficient Fuel talent will no longer remove the Damage absorption component from Flamethrower

    • Punisher's Light-Weight Magazine now properly accounts for the 5 second cooldown reduction when below 25% ammo.

    Rogue

    Bug Fixes:

    • Fixed bug with Beast's passive "Beastial Rage" where it would give infinite spirit for a time, also updated tooltip. Beastial Rage now restores 25% of maximum Spirit.

    • Rogue's Stolen Lawyer Up power will now properly refresh its duration on Impact power use.

    • Rogue's stolen Iron Fist ability now grants 15% vulnerability.

    Scarlet Witch

    Bug Fixes:

    • Scarlet Witch's Chaos Ascendant will now properly make Scarlet Witch immune to crowd control while using Chaos Warp.

    Squirrel Girl

    • Squirrel Friends and Squirrel Special Forces now gain bonuses from Summon affixes.

    • Squirrelpocalypse, It's Raining Rodents, and Excited Squirrels no longer show the Summon keyword on their tooltip (they are not considered Summon powers).

    Bug Fixes:

    • Squirrel Girl's Raining Rodents can no longer fail to trigger if the power is interrupted via a move or power command.

    • Squirrel Girl's Sic 'Em (when talented) will no longer lock Squirrel Girl to 15 squirrels if she also has the Swell the Scurry talent

    Star-Lord

    Bug Fixes:

    • Star-Lord’s Elemental Shot now properly has the “Basic” keyword and will trigger affixes that apply specifically to Basic attacks.

    • Fixed an issue with Star-Lord's Uncanny Marksmanship talent not affecting all Ammo spenders.

    • Orbital Strike will now display the correct damage gain from ranks in Secret Weapon.

    Storm

    Bug Fixes:

    • Storm's Foreboding Winds now properly causes Storm Surge to fill Storm's Tempest meter.

    • Fixed an issue where Thundering Maelstrom could be channeled indefinitely

    • Freezing / Lightning / Gust Tempest tooltips have been reworded for better clarity on how they operate.

    Taskmaster

    Bug Fixes:

    • Taskmaster's Ferocity of Wolverine talent now properly resets cooldowns of Dance of Dane, Pendragon Slice, and Spider Slam.

    Ultron

    Bug Fixes:

    • Fixed Ultron's Prodigal Sons and Covering Fire talent tooltips breaking when in Comic Ultron costumes, and summoning a weaker version of the drones.

    • Air Support will now target in the direction of your cursor.

    X-23

    Bug Fixes:

    • Fixed an issue where Dancing Blades would not restore itself to full charges if you changed regions while the power was on cooldown.

    • Covert Assassin will now properly reduce its cooldown when you defeat an enemy.

    Miscellaneous Changes & Bug Fixes

    • Beast can now be played up to level 10 for free before unlocking.

    • More General S.T.A.S.H. icons have been added!

    • The Target Acquired Achievements have been re-enabled. These Achievements no longer require Cosmic difficulty to award credit toward their completion.

    • The Infernal War Skrull's Illusions can no longer be mind controlled - they have no mind to control!

    • Black Bolt's 'Any Last Words?' achievement now rewards an Infinity Orb.

    • Fixed an issue with the in-game store not loading correctly after logging out and logging back in without closing the client.

    • Fixed an issue where some sources of the Unbreakable team buff were applying Doctor Strange shield visual effects.

    • Fixed an issue where the minimap could become “stuck” in fullscreen expanded mode and would not toggle back off to the minimap when using a controller.

    • Additional barrels added to the MGH Warehouse in Chapter 4 to ensure enough targets to destroy for objective completion.

    • Fixed an issue where the player was not always being awarded mission credit for enemies defeated in the Chapter 4 MGH Warehouse and MGH Garage areas.

    • Fixed an issue where the player could be disconnected from the server when entering or exiting the Parking Garage Treasure Room in Chapter 4.

    • Sinister Terminal Legendary Quest - Mutate requirement has been replaced by Reavers.

    • Fixed an issue with the Strength attribute not increasing the amount of damage Blocked or Reflected by as much as intended.

    • Fixed an issue where Elite enemies in the updated Fisk Tower region were not counting towards the Fixit Achievement.

    • Mandarin in chapter 8 no longer incorrectly drops Doctor Doom's Medallion.

    • Fixed typo in Strike on Limbo mission description text.

    • Fixed Currency Boost stacks dropping off one at a time when their duration expires.

    • Shared Quests have returned to their normal selection with the end of the recent Dark Dimension event.

    Known Issues

    • Mole man has temporarily gone underground after hearing whispers that Wizard sold him out while he was in lockup last week. He should resurface in the next game update.

    • Ring slot items may drop as early as level 1, however the Ring slot does not unlock until level 25. These unusable low level Rings will stop dropping with the next game update.

    • Hover tooltips in the in-game store for items such as Fortune Cards or Boosts are stretching vertically higher than intended. This issue only affects tooltips displayed in the in-game store and not when viewing these tooltips from the inventory.

    • Hover tooltips for S.T.A.S.H. tabs are currently displaying the tab name twice within the tooltip.

  • Re: Marvel Heroes 2016 2.04 Patch Notes

    Miscellaneous Changes & Bug Fixes

    • Upgrade Rare to Epic Transformation recipe has been retired. Achievements related to this are now listed in X-traordinary Feats category.

    • Cosmically Enhanced Ultron Encephalo Beam was more powerful than intended. All attributes has been reduced to 1-2.

    • Fixed an issue where Cosmic Artifacts would still in some cases spawn without a Cosmic affix.

    • Fixed an issue with The Book of Eibon that caused its fireballs to hit much harder than intended.

    • Fixed an issue where Cosmic Essences could drop in regions set to difficulties lower than Cosmic.

    • Fixed an issue where the Strength Attribute was not rolling correctly on Catalysts.

    • Transfer Crafted Catalyst Affixes crafting recipe should no longer remove an item’s binding.

    • Added Cosmic versions of The Book of Eibon, and The Book of Demonicus. You can get these from playing the Doctor Strange event on Cosmic Difficulty!

    • Added the Cosmic and Regular versions of The Broken Crown artifact to the Edda Fire and Ice bosses, and the Cosmic and Regular versions of Spider-Clone Serum artifact to the Spider-Clone bosses in the Clone Saga missions in Industry City Patrol.

    • Bosses in Cosmic Hightown Patrol will now drop less Cosmic slot 1-5 items to further reduce item clutter.

    • Adjusted cooldowns of Bullseye’s boss powers to reduce his overall evasiveness.

    • During the Incursion Events in Hightown Patrol, relevant enemies will stop spawning when the boss appears.

    • The Days of Service log in reward for Day 99 (The Doomsaw Artifact) will be retroactively granted to all accounts that have already passed this log in day. This version of the item is not tradeable to other players.

    • The Epic Battles Against the Kingpin Achievement has been re-enabled.

    • Arch-Angel Team-Up’s Cheyarifim Blood power will now display the correct amount of health restored rather than 0.

    • Fixed a typo in Jubilee Team-Up’s Light ‘Em Up power description.

    • Defeating Doom and sufficient hostiles within the Castle Doom Terminal will now properly produce Bounty Reward chests.

    • Bounty chests in the Castle Doom Terminal can drop boss artifacts for all minibosses that appear as well as cosmic boss artifacts in cosmic difficulty.

    • Updated the A.I.M. Facility Terminal Bounty Chests to only be revealed upon defeating MODOK.

    • To accommodate the new, smaller-sized Sinister Lab Terminal, its Bounty mission has been reduced to single Bounty chest.

    • Grung the Mighty is no longer required to progress through the Deep Tunnels in chapter 6.

    • Increased the distance of the directional arrow for the "Locate Missing Sentinel" objective of the "Dangerous Tech" chapter 6 story mission.

    • The Danger Room Scenario "Test of Blood" will no longer cause infinite resource generation (specifically for heroes that use Cost Reduction in a different manner)

    • Added Defender of the Realm achievement for those seeking to earn the coveted Sorcerer Supreme title.

    Known Issues

    • After defeating Mister Sinister in Chapter 7, the computer console that allows you to release Bishop is not displaying a visual indicator for what to interact with. Until this is fixed in a future update, you can still place the mouse cursor over the computer console just to the right of Bishop’s cell which can be interacted with to progress the mission (your minimap should still indicate roughly where this interactable console appears).

    • The Wizard summon proc on Wizard's Id Machine currently does not spawn Wizard. He was recently found violating parole and is spending the week under house arrest. He'll be returning to his lesser-evil schemes next patch.

    • Black Bolt's "Any Last Words" Achievement is not currently awarding progress for defeating enemies with the Killing Word power, and has been temporarily disabled. This Achievement will be restored in the next patch once this issue has been addressed.

    • The Cosmic affixes on Cosmic Artifacts are currently not applying their intended bonuses. A fix is being prepared for this issue as soon as possible.

    • The Achievement "My Own Wurst Enemy" has been temporarily disabled until an issue with progress being awarded in higher difficulty settings can be addressed.