We've been evaluating both data and feedback on these changes - you should notice today that base power damage for summoned allies has gone up noticeably in today's Test Center build (~25%). We'll continue to monitor summoner DPS, but we feel that this should put them in a better place alongside the scaling opportunities summoned allies now have access to.
Additionally there were a few summon-focused Unique tweaks that are relevant to the summoner discussion in today's update:
Sinister's Bioengineered Cuirass - Intelligence affix changed to Critical Damage Rating.
Octobot Controller - Intelligence affix changed to Critical Damage Rating and Summon Damage Rating.
Cerebra Helmet Interface - part of the Intelligence affix changed to Critical Damage Rating and Summon Damage Rating.
Iceman updates have been added to the OP and are available in today's Test Center update.
can cosmic items roll +attributes?
Indeed - I believe Attributes can appear as random affixes as early as Uncommon tier items.
Today's Test Center build contains some updates for Black Bolt:
Close Combat no longer generates Energy, instead spending Energy if available to increase its Attack Speed by 25%.
Powers have been adjusted in their unlock progression.
Quasi-Sonic Geyser cooldown reduced to 4 seconds.
Terrigen Echo now grants 10% bonus damage to Ranged powers for 8 seconds on activation.
Talents have been slightly reorganized between tiers for better build variety.
By Word and Deed now displays a buff icon in the buff window while the effect is active.
Fixed an issue with Quasi-Sonic Torrent that was preventing it from restoring Energy on activation.
Fixed an issue with Quasi-Sonic Barrier Barrier that was causing it to provide complete Invulnerability rather than the listed amount of damage absorption.
Early level powers -- Shifted around some powers in the power tree to feel better at early levels.
Terrigen Breath -- Now a Ranged power by default, targeting enemies at range. Becomes a Melee power (previous configuration) on Quasi-Sonic Explosion talent.
Close Combat -- now deals bonus damage to Weakened enemies (instead of Slowed), to better synergize with melee-friendly debuffs.
Talent: Quasi-sonic Torrent -- Royal Mandate now remaps to Quasi-sonic Torrent (instead of Quasi-Sonic Surge), to better support Ranged-focused builds.
Talent: By Word and Deed -- Buff effect from the talent gives Ranged damage boost rather than Melee.
Catalyst -- Black Bolt now properly uses the Genetic Mutation Catalyst.
Defensive Trait -- Black Bolt's 8% damage mitigation is now granted for a duration after striking with a Melee power, similar to other hybrid Heroes.
Please use this thread for any feedback or bug reports for Black Bolt on Test Center today.
In today's build, you'll find that Common through Cosmic slot 1-5 items have some new properties:
Slot 1 and 5 items for all Heroes now roll with Damage Rating as a built-in affix, and slots 2 / 3 / 4 now roll with Health as a built-in affix. These stats do not have roll ranges - they have a fixed value based on their Item Grade.
Common (white) tier items do not roll with any additional affixes, however use the new fixed scaling based on Item Grade.
Uncommon (green) tier items roll with a common random affix like you're used to seeing on Uncommon items currently. Slot 5 rolls with a proc effect from a new pool for slot 1-5 items, similar to procs on other items such as Uniques.
Rare (blue) tier slot 1-4 items roll with 2 common random affixes. Slot 5 items of this rarity roll with one common random affix and a proc effect.
Epic (purple) tier slot 1-4 items also roll with 2 common random affixes, however their roll range is higher than the Rare tier. Slot 5 Epic items roll with one stronger common affix and a proc effect.
Cosmic (yellow) tier slot 1, 2, and 4 items will spawn with 3 common affixes of similar quality to Epic rarity items. Slots 3 and 5 roll with a 2 common affixes of similar quality to Epic and a proc effect.
Below you can see a few examples of different Cosmic tier items using the new system:
In the current Test Center build, these new slot 1-5 items will not yet work with Crafter or Enchanter recipes.
Common tier slot 1-5 items are currently rolling with the incorrect affix (Defense Rating) rather than Damage Rating or Health.
There are a few affixes in this build that will currently roll for the wrong Hero Archetype, so you may see a few random affixes that do not match your Hero's stats on dropped slot 1-5 items.