In today's Test Center, the Dimensions Collide Terminal will be available!
This Terminal allows you to experience the battle against Kaecilius previously only available during the Dark Dimension event at any time!
Feel free to jump into the Terminal and let us know if you experience any issues with the Terminal or have any feedback (such as difficulty relative to other Terminals on equivalent difficulty setting).
(3/29) Test Center is now back online and open to the public with a new build.
(3/28) Test Center is now back online and open to the public.
Note: Due to a build issue, the updates planned to roll out to Test Center today (such as the changes mentioned for Nick Fury) could not be deployed. We'll be pushing out a new build to Test Center tomorrow that will contain those changes.
(3/28) Test Center is currently offline for an update.
Couple important bug fixes for the Infinity System update in today's Test Center:
Fixed an issue where the Space Gem Infusion proc did not scale with additional ranks.
Fixed an issue where Rogue and Rocket Raccoon did not gain the effects of Infinity Gem Mastery bonuses.
Fixed an issue where dash powers were not gaining an additional charge from the 100+ point tier of Gem Mastery in the Time Gem.
For the baseline changes being made in this update, read on:
Regarding the Round Robin dispersal system for acquiring Infinity Points, it was our design intent that players should distribute their accrued Infinity points in a way that betters their hero in both offensive and defensive stats, to ensure they are well-equipped to deal with increasingly difficult end-game content.
Although the method we landed on (Round Robin) was effective at reaching that goal, it did so by enforcement rather than encouragement. We are forcing the diversity, rather than designing the system to highly encourage it and allow players to make those decisions on their own merit.
With the Infinity Update, Round Robin will removed, and players will be able to spend their entire Infinity Point collection wherever they wish.
In order to create that diversity incentive, we are instead installing a new system - Gem Mastery.
Gem Mastery is a system which provides your hero additional benefits in exchange for spending a certain amount of points in a specific Gem page. These bonuses occur at 50 points spent, at 100 points spent, and at 150 points spent - meaning players with 900 or more points can achieve all three tiers of mastery for all six gem pages should they choose to.
Here are the current Mastery bonuses for each Gem Page:
In addition to the Mastery system and Round Robin removal, we have changed up some of our bonuses offered by the Gem nodes. One thing we were not satisfied with was the inclusion of "niche" build affixes that only affected certain builds. For example, a node that affected Damage to Unaware Targets could be included for a hero that could benefit from that, but for a hero that could not, they simply had one less node available to choose from. The keyword or build-specific nodes created a rift between heroes regarding how many Infinity nodes were useful for them, which was a problem when thinking of the world when players have 6,000+ Infinity Points and are taking the non-infinite nodes to their cap.
With that in mind, we reworked some nodes with the goal of making the system more universally attractive for heroes. Some nodes will still only be particularly attractive for certain hero archetypes, but the number of them should be more universal from hero to hero. Each gem Page now contains a damage bonus effect that is based on a particular Attribute, up to a cap. For example, "Mind Gem Infusion" grants a damage bonus that scales with your Intelligence, up to X Intelligence (where X scales with ranks in the Gem node). This allows an additional damage scalar to apply to your Primary Attributes, and can even be used on non-Primaries to help them scale if you find yourself getting your non-Primary Attributes to very high levels.
The new Gem nodes are:
Please use this thread for any feedback or bug reports for the Infinity system changes currently on Test Center.