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(Filed) [Black Cat] Cat Nap not dealing described damage packets

Location Honeybadger's DenPosts: 684 Amazing
edited March 17

Cat Nap is supposed to have two damage packets per button press (two hits) on a 4 sec cooldown.

Currently, Cat Nap works as intended upon first activation, but when using the power a second time after the cooldown is refreshed, it only deals ONE damage packet (1 hit). This phenomenon occurs every other activation of Cat Nap. This means that Cat Nap is only dealing 75% of it's intended damage!

Example:

Player enters combat
Player activates Cat Nap
Cat Nap deals two hits and goes on cooldown
__
Cooldown refreshes on Cat Nap
Player activates Cat Nap
Cat Nap deals one hit and goes on cooldown
__
Cooldown refreshes on Cat Nap
Player activates Cat Nap
Cat Nap deals two hits and goes on cooldown
__
Cooldown refreshes on Cat Nap
Player activates Cat Nap
Cat Nap deals one hit and goes on cooldown

etc.

Location Honeybadger's DenPosts: 684 Amazing

This bug did not get addressed in yesterday's patch.

Per instructions, tagging @zWolfiez to bump this and hopefully get filed.

GazillionLocation Behind the CurtainPosts: 210 Staff

Sorry about that. I do remember seeing this, but I must have gotten absent-minded and wandered off to deal with other bugs. I will go ahead and log this into our system and look at it when I can. I have an idea of what the problem is and shouldn't be too hard to fix once I have a minute.

This discussion has been closed.