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OPERATION OMEGA EVENT
S.H.I.E.L.D. has been infiltrated by HYDRA! Agent Coulson, Nick Fury and Dum Dum Dugan have put OPERATION OMEGA in to effect, calling all heroes to help stop HYDRA!
Players will be able to choose a side as either an Agent of S.H.I.E.L.D. or HYDRA to gather intelligence, battle enemies of each faction and earn exclusive rewards and achievements! Will you support Operation OMEGA and ensure a future for S.H.I.E.L.D. or will you assist HYDRA and attempt to thwart it?
HOW TO PARTICIPATE
Talk to HYDRA Representative Baron Von Lind or S.H.I.E.L.D. Agent Rose Solomon in Avengers Tower in order to select which side you want to fight for. Once you have selected a side, you are free to change your selection by talking to either representative at any time during the event.
After selecting your side, Intelligence Reports will drop off of bosses in the different Patrol Modes. Follow the instructions in the Intelligence Report to find a traitor to your faction and obtain faction specific rewards!
During the course of the event, Agents on both sides gain the following:
OTHER OMEGA-LEVEL FEATURES
Agent Coulson continues to offer a daily training mission during Operation Omega. Each day, you can complete five or more waves in the S.H.I.E.L.D. Holo-Sim to receive a reward from him. This will help hone your skills to be prepared for taking on the villainous HYDRA!
S.H.I.E.L.D OMEGA ACCESS FILES
Omega Access files can drop from Intelligence Report boss defeats, but can also be obtained in the following method:
This is potentially 700 Omega Access Files (this patch will be live for 7 days).
New Hero: Nick Fury
Nick Fury has joined the Hero roster of Marvel Heroes 2016!
Following in his father's footsteps, Nicholas Joseph Fury enlisted in the armed services during World War II and would ultimately command one of the Allied forces' most elite squads—the Howling Commandos. But as the war took its toll, an explosive injury would cause him to become immunized with the Infinity Formula to save his life.
As the compound slowed his aging over time, Fury was recruited by the CIA as one of their toughest and elusive field agents. This exceptional covert service led him to become the director of the new international peacekeeping agency known as S.H.I.E.L.D. Harnessing Earth's mightiest heroes, Nick Fury's vigilante eye watches over the world to protect it from dangers both seen and unseen.
New Team-Up: Medusa
Medusa has joined the Team-Up Roster of Marvel Heroes 2016!
Growing up an Inhuman under the House of Agon, Medusalith Amaquelin's early infancy exposure to the Terrigen Mists granted her the power to psionically shape and manipulate her own genetically altered hair just as if they were her own limbs. Finding compassion in her mute second cousin, Blackagar Boltagon, the two's love would mature into a royal engagement.
As Queen of the Inhumans, she governs Atitlan as the voice of royal family. But as she commands with her staunch leadership and steadfast demeanor, she harnesses her uniquely adaptable Inhuman abilities to combat and defend her people those that would see her kingdom in ruins.
Infinity System Update
With this patch, we have updated the Infinity System to remove the “round robin” style of point allocation, allowing you to assign all of your Infinity points between the different Infinity Gems as you see fit. We’ve also introduced the Gem Mastery system which grants additional bonuses as you invest more points into each Gem to encourage investing your Infinity points into different Infinity Gems, while still giving you the option to focus on particular Gems if you prefer. Read on for the details!
'Round Robin' Removal
Regarding the Round Robin dispersal system for acquiring Infinity Points, it was our design intent that players should distribute their accrued Infinity points in a way that betters their hero in both offensive and defensive stats, to ensure they are well-equipped to deal with increasingly difficult end-game content.
Although the method we landed on (Round Robin) was effective at reaching that goal, it did so by enforcement rather than encouragement. We are forcing the diversity, rather than designing the system to highly encourage it and allow players to make those decisions on their own merit.
With the Infinity Update, Round Robin will removed, and players will be able to spend their entire Infinity Point collection wherever they wish.
In order to create that diversity incentive, we are instead installing a new system - Gem Mastery.
Gem Mastery is a system which provides your hero additional benefits in exchange for spending a certain amount of points in a specific Gem page. These bonuses occur at 50 points spent, at 100 points spent, and at 150 points spent - meaning players with 900 or more points can achieve all three tiers of mastery for all six gem pages should they choose to.
Here are the current Mastery bonuses for each Gem Page:
Gem Node Changes
In addition to the Mastery system and Round Robin removal, we have changed up some of our bonuses offered by the Gem nodes. One thing we were not satisfied with was the inclusion of "niche" build affixes that only affected certain builds. For example, a node that affected Damage to Unaware Targets could be included for a hero that could benefit from that, but for a hero that could not, they simply had one less node available to choose from. The keyword or build-specific nodes created a rift between heroes regarding how many Infinity nodes were useful for them, which was a problem when thinking of the world when players have 6,000+ Infinity Points and are taking the non-infinite nodes to their cap.
With that in mind, we reworked some nodes with the goal of making the system more universally attractive for heroes. Some nodes will still only be particularly attractive for certain hero archetypes, but the number of them should be more universal from hero to hero. Each gem Page now contains a damage bonus effect that is based on a particular Attribute, up to a cap. For example, "Mind Gem Infusion" grants a damage bonus that scales with your Intelligence, up to X Intelligence (where X scales with ranks in the Gem node). This allows an additional damage scalar to apply to your Primary Attributes, and can even be used on non-Primaries to help them scale if you find yourself getting your non-Primary Attributes to very high levels.
The new Gem nodes are:
Critical Damage Change
With this patch, percent-based Critical Damage bonuses will now apply to both Critical Hit and Brutal Strike damage. Previously, while flat Critical Damage Rating applied to both, percentage-based bonuses (such as Critical Damage bonuses in Hero Synergies) only increased the damage of Critical Hits and not Brutal Strikes.
As a result of this change, we've retuned the value of bonuses that previously only increased Critical Strike damage - such as Hero Synergy bonuses, Cybernetics bonuses, or the Hero Archetype offensive bonus - to keep them more in line with other stat bonuses.
A number of Hero costumes have received brand new visual updates with this patch:
In addition, the Clea Team-Up has received a visual update as well!
Posts: 4,494 Cosmic
Shadowcat's update was focused around opening up her build options by way of leaning back on some of the talent-locking that was performed in the BUE, restoring some of her "layer" Sword powers back into the base power tree, allowing melee builds more options without forcing them to ignore Lockheed. We've also amplified Lockheed's talents to have more impact, so players who focus on him will be more rewarded.
Kitty Pryde's talent locations have been swapped around to better support her various builds.
HEROES FOR HIRE
The most significant series of changes to Luke Cage in this update is how his Heroes for Hire operate. We've had a lot of iterations to this system in the past, but none have really captured the feel of working together with a summoned partner. With the BUE, we allowed him to have up to two permanent summons, but that only increased his effectiveness - not his gameplay.
Hero for Hire has been changed to "Iron Fist" by default, similar to his original design. Activating the power calls in Iron Fist to fight alongside you, like it did before. However, activating the power again if Iron Fist is already active will trigger his Healing Chi ability, acting as an on-demand heal. Rocket players may recognize this mechanic from Groot - however, we wanted to take it even a step further. When Luke activates Dempsey Roll on a target, Iron Fist will dash from wherever he is to the target and activate his own Fury of Five Hundred Fists on that enemy, working in tandem with Luke's attack. Iron Fist also now uses his Dragon Slice ability, and will use Good Fortune Thunder Kick to engage enemies quickly. Overall, Iron Fist is a well-rounded companion who specializes in being the only healer.
What of the other Heroes you ask? Each of them have all undergone the same treatment as Iron Fist:
Misty Knight can now use a cryogenic blast from her bionic arm when activated to freeze enemies on-demand, and will follow up Cage Was Here with a Bionic Smash of her own. She can also now use a Concussive Blast in addition to her pistol shots. Of the Heroes, Misty excels at single-target damage.
Colleen Wing will now use a rapid AoE series of slashes similar to Deadpool's Cutting Room Floor on demand when needed (replacing her former rapid-series of dashes), and will follow up Cage's Elbow Drop (a new Finisher power) with a Sword Dive onto the target location. She also has gained a new quick area of effect Sword Slice she will use to clear multiple enemies, and will use her former dash to close the distance to far away enemies. Colleen is better than the other Heroes at dealing with multiple targets.
Lastly, Jessica Jones will now follow up Luke's Chunk O' Concrete with her own Urban Remodeling, also throwing a piece of terrain at enemies. When commanded, she will use Vehicular Assault at a targeted location for instant devastation. Jessica's unique ability to taunt enemies makes her the best choice for mitigating damage away from Luke.
These changes will make your choice of Hero feel much more like a co-operative companion, able to follow instructions as well as perform tag-team combo attacks with Luke Cage. With that in mind, we are altering his talents significantly to support these changes. The additional powers and combos offered by each Hero for Hire will let them stand out more on their own as a powerful choice, and we will no longer be summoning them passively via talent choices. Jessica Jones, Colleen Wing, and Misty Knight will replace Iron Fist via talent choices, as will the new Heroes' Call talent, which will summon all 4 Heroes for a short duration. Only one of these 4 can be chosen and each one exists in a different row, which is a non-standard setup for the talent system, but one we want to explore in Test Center.
Luke's talents have been rearranged to better support his builds and these changes.
Misc Changes & Bug Fixes