Categories

Marvel Heroes 2016 2.04 Patch Notes

Posts: 4,494 Cosmic

New Hero: Black Bolt

Black Bolt has joined the Hero roster of Marvel Heroes 2016!

Experiencing terrigenesis before he was born, Blackagar Boltagon was granted frighteningly destructive powers. With a voice strong enough to destroy whole worlds, his parents would isolate and teach him to control his abilities. Finding silent companionship in one of his few visitors, Medusalith Amaquelin, the two’s romance would blossom into marriage.

But when Blackagar used his voice to protect the city, many lives of the Inhumans’ leading council were lost - including his parents. Blackagar reluctantly inherited the mantle of King of the Inhumans with Medusalith at his side. Though he justly serves the people of Attilan through the wise words of his council, he chooses his own words to protect Attilan from those who would put the Inhumans in danger.

Hero Power Animation Changes

With this update, we have made some significant change to the overall animation speed and timing of Hero powers.

Many Hero powers have been changed so that you will now be able to cancel an animation earlier than before. Powers will also now perform their animations faster on average, particularly as your Hero’s attack speed stat increases. Overall, you should notice a significant increase in Hero responsiveness and much fewer cases where your Hero is “stuck” after performing a power before you regain control and can perform another action.

As a part of this change, Hero powers that had their timings changed also had their damage tuning updated to account for how much more quickly you can use those powers. You may notice that tooltip damage on some powers has decreased slightly, as the inherent damage-per-second of those powers will have increased by virtue of being able to be performed faster than before.

In the Hero Changes section below, you will find a list of all Hero powers that have been modified as a part of these changes.

Take your favorite Hero out into battle and let us know what you think of these changes on the forums!

Summon Power & Itemization Changes

As part of this update, we have changed how all Summon power and summoned allies operate in terms of how they scale with damage bonuses and itemization.

  • All summoned allies now transfer their owners offensive stats to themselves for the purposes of scaling. This includes stats such as Critical Hit Rating, Critical Damage Rating, Brutal Strike Rating, Brutal Strike Damage, Damage Rating, etc.

  • Summoned allies will also gain the benefit of the highest typed damage bonuses between Energy, Mental or Physical. This applies to both typed damage rating and percent-based bonuses that apply to specific damage types. This will allow you to still scale your summoned allies’ damage further even if they use a different damage type than the damage type you would use to increase your Hero’s own powers.

  • A new "Summon" keyword has been created and applied to all summon powers. This exists in itemization now precisely as other keywords, such as Melee, Area, etc. The previous Summoned Ally Damage stat on items has been removed and replaced with affixes using this keyword (so items will now have "+x damage rating for Summon powers" for example). Summon powers will scale off this keyword only and not off other keyword affixes, such as "damage rating for Melee powers".

  • Powers that previously scaled off Summoned Ally Damage now instead have an affix that treats them as if they had the Summon keyword. This means rather than inheriting say 25% of Summoned Ally Damage as a built in damage bonus, they now inherit 100% of your summon damage rating/base damage (which stacks the usual way with other items).

  • Base damage, duration, health and cooldowns for all Summon-based powers has been reviewed re-tuned as a part of these changes. You may notice that your base tooltip damage on many Summon powers has decreased, as these powers now have significantly more potential to scale with your Hero’s offensive bonuses than they did previously.

  • As Summoned Ally Damage has been replaced with the new stat listed above, there is "Base Damage to Summon Powers" in its place on powers & talents, which operates the same as all other keyworded damage rating & base damage sources.

Story Chapter Updates

The following Story Chapters have all received significant updates:

  • Chapter 4

  • Chapter 7

  • Chapter 8

Each of these Chapters has been overhauled with new areas, missions, events and Super Villain Showdowns!

In addition, the Sinister Lab Terminal has been updated to match the new Sinister Lab area in Chapter 7.

Slot 1-5 Item Changes

With this patch we’ve updated the Common through Cosmic tier versions of slot 1-5 items to roll with new properties:

  • Slot 1 and 5 items for all heroes now roll with Damage Rating as a built-in affix, and slots 2 / 3 / 4 now roll with Health as a built-in affix. These stats do not have roll ranges - they have fixed values based on their Item Level.

  • Common (white) tier items do not roll with any additional affixes, however use the new fixed scaling based on Item Grade.

  • Uncommon (green) tier slot 1-4 items roll with a common random affix, just as before this patch. Slot 5 rolls with a proc effect from a new pool for slot 1-5 items, similar to procs on other items such as Uniques.

  • Rare (blue) tier slot 1-4 items roll with 2 common random affixes. Slot 5 items of this rarity roll with one common random affix and a proc effect.

  • Epic (purple) tier slot 1-4 items also roll with 2 common random affixes, however their roll range is higher than the Rare tier. Slot 5 Epic items roll with one stronger common affix and a proc effect.

  • Cosmic (yellow) tier slot 1, 2, and 4 items will spawn with 3 common affixes of similar quality to Epic rarity items. Slots 3 and 5 roll with a 2 common affixes of similar quality to Epic and a proc effect.

Item Grade Drop Chance

With this patch, when playing in Heroic or Cosmic difficulty, slot 1-5 items (including Uniques) will now have a chance to drop at improved Item Grades:

  • Heroic Difficulty - Slot 1-5 items have a chance to drop at Item Grade 66

  • Cosmic Difficulty - Slot 1-5 items have a chance to drop at Item Grade 66 or 69

Unique Item Changes

  • Black Panther's Wakandan Ceremonial Necklace - proc has been changed to a Fighting bonus.

  • Colossus' Bands of Cyttorak - proc has been changed from Fighting & Speed to Durability & Strength. Additionally, the Armor cost reduction has been changed to Movement Speed increase on Area Powers.

  • Sinister's Bioengineered Cuirass - Intelligence affix changed to Critical Damage Rating.

  • Octobot Controller - Intelligence affix changed to Critical Damage Rating and Summon Damage Rating.

  • Cerebra Helmet Interface - part of the Intelligence affix changed to Critical Damage Rating and Summon Damage Rating.

S.H.I.E.L.D. Supply Drop Changes

S.H.I.E.L.D. Supply Drop crates can now award some new items:

  • Specific Challenge Bonus tokens
  • Cosmic Fragments
  • Unique Medallions
  • Event-specific Items

In addition, we’ve lowered chance of receiving Ring slot items, and lowered the chance to receive Eternity Splinters but increased the number of Eternity Splinters received to 10 when they are awarded. Increased the chance to receive stacks of Relics, and Relics will now always drop in multiples of 5.

Visual Updates

With this patch, a number of Hero costumes have received visual updates:

  • Captain America The Captain Costume

  • Gambit Classic 90s Costume

  • Ghost Rider Original Costume

  • Ghost Rider Modern

  • Hulk Planet Hulk Costume

  • Punisher Modern Costume

  • Psylocke Classic Costume

  • Scarlet Witch Modern Costume

  • Squirrel Girl Modern Costume

  • Storm Modern Costume

  • Thor Modern Costume

  • Spider-Man Back in Black Costume

In addition, Ultron’s Drones have also received a visual update when wearing Ultron’s Age of Ultron Costume to better match his own appearance!

Adam Warlock Vendor Changes

With this update, we are moving the unlock method for new Heroes and Team-Ups solely to the Hero and Team-Up Roster. As such, the Adam Warlock vendor in Avenger’s Tower will no longer sell Hero or Team-Up unlock tokens in his inventory.

In terms of functionality, there are no changes to how Heroes and Team-Ups can be unlocked - you will still be able to unlock Heroes and Team-Ups for both Eternity Splinters and Gs, just as before. This change is only to prevent any confusion as to how Heroes and Team-Ups are unlocked. Going forward, all Heroes and Team-Ups will be purchased either from the in-game store, or directly from the Hero & Team-Up Rosters using the “Unlock” button, where you can choose to unlock that hero with Eternity Splinters or Gs.

Adam Warlock’s inventory is otherwise unchanged and will continue to offer his other Eternity Splinter wares, such as the Random Hero Unlock.

This discussion has been closed.