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Marvel Heroes 2015 1.0 Patch Notes

GazillionLocation AsgardPosts: 4,406 Staff
edited June 4

Patch Overview

This patch marks the anniversary of Marvel Heroes and the first release of Marvel Heroes 2015!

Anniversary Event

During the One Year Anniversary of Marvel Heroes and the launch of our new “2015” season, we’ll be thanking players with a gift (or a series of 365 gifts.)

To receive the gift, you only have to talk to accept the remote mission, then speak to a very special S.H.I.E.L.D. agent in Avengers Tower with any level 30+ hero. He’ll be giving out gifts until next week’s patch (6/12 estimate.)

The gifts include everything from an assortment of various special-events items from the past year, a stack of retcon potions, several unique items, a fresh new S.T.A.S.H. tab and the highly-anticipated Punisher “Omega Effect” costume.

Additionally, we’re going to be boosting XP, RIF & SIF by 50% until Sunday evening, as well as cosmic chest rewards by 50%! That being said, the Marvel Heroes anniversary doesn’t only last for one week, we’ll be rolling out other big features through June such as login rewards, Silver Surfer, and more.

S.H.I.E.L.D. Omega System

The S.H.I.E.L.D. Omega System is a Hero Augmentation system for Marvel Heroes, allowing heroes to earn “Omega Points” via a shared account-wide experience pool. Omega Points can be spent on various advancements in S.H.I.E.L.D. research, organized by various S.H.I.E.L.D. research divisions: Nanotechnology, Human Augmentation, Psionics, Special Weaponry, Arcane Attunement, Radioactive Origins, and Molecular Adjustment.

The Omega System is launching in beta due to the immense amount of bonuses available - some may change over the next few weeks. When we feel it's in a great spot, we'll be removing the beta tag and giving all players a free respec.

Shared Quests

Shared Quests are super-sized quests that are automatically shared with all players, allowing them to be seamlessly completed by groups or individuals, regardless of level, group status, difficulty mode or location.

All players receive the same Shared Quests each day. New ones are assigned each day, generally including a Midtown Patrol quest, a quest to defeat threats in Terminals and a quest in X-Defense or S.H.I.E.L.D. Holo-Sim.

Three Shared Quests exist each day. You may complete any of them any number of times. As soon as you complete a Shared Quest, you will immediately begin earning progress towards the next one. Shared Quests may be completed alongside or in place of Legendary Quests, sharing credit at all times.

Rewards for Quests include Odin Marks, credits, experience orbs and random gear of all possible rarities and types, based on the difficulty of the Shared Quest.

The first time you complete each of the Shared Quests, each day, you will receive a bonus loot chest and an Omega Orb.

Overall: Shared Quests are better than Legendary Quests in almost every way and were designed from the ground up to allow players to seamlessly play together regardless of small level fluctuations, group size, favorite play style, game session length, etc.

For example: Players who prefer X-Defense or Terminals or Midtown can now play those modes exclusively and have access to all the rewards they would get from Legendary Quests, and more.

Raids

Our first patch of the new 2015 “season” for Marvel Heroes includes a somewhat historical inclusion: the first large-scale Raid feature for an ARPG.

Using the S.H.I.E.L.D. Waypoint interface, players can set the Raid on Muspelheim from the Challenge section.

Players can queue as a group or individually for the raid.

For the first couple of weeks, Raids will be in full public open beta. You will retain any gear you acquire, but official achievements will not count for a couple of weeks until the beta tag is removed.

The first two raid encounters (Hellfire and Brimstone and Overseer Slag) are unlocked now. The remaining encounter progression will be unlocked over the course of Anniversary month.

The launch of raids currently includes Normal / “Green” difficulty. This is the default difficulty for the raids. Once Surtur is defeated for the first time, by any group, the Red / “Hard Mode” raid will be unlocked.

All encounters will be unlocked on test center and feedback is very much welcome.

Note: If you have a problem with long queue wait times in a party of 10 please use the 'Do not seek other players.

Trading

Secure Trading is now available! To trade with another player, Ctrl+Click on their hero or their icon in the social menu and select Trade!

Item Changes

Crafting Changes

The Swap Blessings recipe is now back to regular price after being “free” for awhile.

Costume Affix crafting costs have been returned to their original price after also being "free" for some time.

After analyzing the range of rolls that a costume affix could roll, we have made adjustments to many of the affixes to create a better player experience while crafting costume affixes. Here's a summary of the changes:

  • The range of many affixes has been tightened. This was done to remove overlap
  • Lesser used affixes have been boosted to make them more attractive to roll

Insignia and Rings drop in slightly higher quantities and from X-Defense loot chests, Holo-Sim loot chests and bosses and normal enemies throughout the game.

Most bosses now have gear replacing one or more of their Medi Kits on their loot tables.

Gear Slots 1-5 will now show Item Grade on their tooltip. This is referred to as “Item Level” in other RPGs. It’s usually 3 levels higher than the level required to equip, except in the case of Legendary items and upcoming Uniques items that can roll a higher item grade.

Rare (Blue) Team-Up Gear can now drop.

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